![]() The second option is to convince him to leave, which you can only do if you have 15 Persuade and 25 Lie. Parvati will also try to leave your party if kill Reed and you don't have 10 Determination to convince her to stay.Īfter you've killed Reed, your reputation with Spacer's Choice will descend the highest negative level and you'll obtain Reed's Key, which will allow you to enter his private room. This is a risky option, because the two guards in Reed's office will start attacking you. There are two ways to make Reed leave Edgewater. You'll be rewarded with 13,200 XP and a reputation boost with Spacer's Choice. Now you can return to town yourself and tell Reed the good news. Once you've completed both side quests, you'll be able to convince Thomas and Grace to return to Edgewater. You can often find both Grace and Thomas at the campfire in the Botanical Camp. ![]() If you want them to return to Edgewater, then you must first complete their side quests.įor Thomas you must complete The Frightened Engineer and, for Grace, A Few Kindred Spirits. Thomas Kemp and Grace Romero are the two deserters that you must convince to return to Edgewater. Just like when you diverted the power, this decision will affect your reputation with Spacer's Choice and the Deserters.Ĭonvince Deserters to return to Edgewater She will go you to choices: convince her fellow deserters to return to Edgewater under Reed's control or remove Reed entirely, allowing her to become the community's only leader. Upon returning to Adelaide at the Botanical Camp, she will, of course, be angry that you decided not to protect her new home. What else do you need to do after choosing Edgewater in The Outer Worlds? Finally, if you’re ready for spoilers, we have a guide on the various endings. You can crew The Unreliable with a crew of companions and manage your reputation with various factions too. Once you’ve fixed The Unreliable, you can complete Weapons From the Void to unlock the Science Weapons. The Outer Worlds begins on Terra-2 where you can complete The Frightened Engineer quest and decide whether to divert power to Edgewater or the Botanical Lab. If you're planning on unlocking the trophy to 'Permanently Save Edgewater,' then you must redirect the power to Edgewater.ĭiverting the power to Edgewater gives you the choice of two different endings, depending on whether you to leave Reed in control of Edgewater.įirst, however, you must return to Adelaide at the Botanical Camp and talk to her. Your reputation with Spacer's Choice will increase, while your reputation with the Deserters will increase. If you decide to redirect the power to Edgewater, you'll recieve 2,828 XP. What happens when you divert the power to Edgwater You'll then have the option to either apologize or, if your Intimidate skill is over 30, threatened him.Įither way, you'll receive the Power Regulator and 15,000 XP for completing the quest. When you talk to him, he'll inform you that the guards have orders to shoot you. Upon returning to Edgewater to retrieve the Power Regulator, you'll find Reed in the main area of the cannery. Your reputation with the Deserters will increase, while your reputation with Spacer's Choice will decrease, becoming negative. If you decide to redirect the power to the Botanical Camp, then you'll receive 2,828 XP. What happens when you divert the power to Botanical Camp You might also find the locals in certain areas will become more hostile if you have a negative reputation with their faction.Ĭonsider what path you want to take in The Outer Worlds before you make this decision, as this choice, along with many others, will affect the overall ending you'll receive. Your reputation can be both positive and negative. Your reputation with both fractions will either decrease or increase depending on your decision, which will affect any faction bonuses you might receive, such as vendor discounts. Siding with Edgewater is siding with the corporation Spacer's Choice, while siding with the Botanical Camp will help the deserters who are fighting back against the companies that control Halcyon. ![]() This is your first faction choice in The Outer Worlds. You must pick Edgewater or the Botanical Laboratory. Once you've turned all the necessary switches in the Geothermal Power Plant, you'll be able to use the main terminal in the master control room to divert the power to either Edgewater or the Botanical Camp. Watch on YouTube 21 Things to Know When Starting The Outer Worlds Edgewater or Botanical choice in Comes Now the Power explained
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